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Games and Simulations as Tools for Teaching and Learning

  • Richard J. Daley Library 801 South Morgan Street Chicago, IL, 60607 United States (map)

The workshop presenters will share best practices for active learning through simulations and gamification of college level academic activities. Participants will analyze peer-reviewed research on gamification, simulations, and gameful design to identify lecture activities that bring excitement and heightened attention into modern learning environments. Participants will contrast theory and hands-on activities in order to construct their own adoption of best practices demonstrated. Concepts of serious gaming, game-based learning, and edutainment will be explored in order to establish a foundation of research driven, actionable improvements of instruction. Design thinking process will be demonstrated as a catalyst for improvement of teaching with technology.

Later Event: March 20
CHIentist Spring Happy Hour